I'm Alicia, an independent game and narrative designer and writer.
I'm the founder and director of swizzle kiss studios, a new kind of video game studio working on our first project, an unannounced horror narrative game.
I previously worked at Crows Crows Crows as producer of Accounting+ and The Stanley Parable: Ultra Deluxe. While there, I also ran studio operations, coordinated localization and console ports, self published multiple and simultaneous releases, and even did a bit of writing, comedic improv, and voice acting. But as a creative at heart, it was time to spread my wings and start my own studio.
swizzle kiss is a fully remote, deliberately developmental studio with flexible hours, working on games by coming together to collaborate on a per project basis. We make games that are accessible to many players, even those who have never played games before. Our studio caters to new and emergent audiences looking for different types of interactive narrative entertainment. We are striving to reach new audiences outside of the traditional video game player, while increasing the visibility of women creators working in the games industry.